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Driving Growth and Efficiency in Education Technology

The Ed-Tech sector is dynamic, demanding innovative solutions that enhance learning experiences while delivering clear operational and financial benefits. I've consistently partnered with educational businesses to build scalable platforms that not only improve student outcomes but also significantly optimize their business models and unlock new revenue streams. My work in Ed-Tech focuses on transforming challenges into opportunities for growth and profitability.

Projects in Ed-Tech

CrowDoubt

2020
Acquired

I revolutionized their operations by simplifying testing and student performance analysis. This directly allowed them to identify key growth areas, tailor education more effectively, and improve student retention. Ultimately, it maximized their revenue per student through data-driven decisions. The clear business value I created led to its acquisition by AKLTG.

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Alien Math

2021
CTO (Post-Acquisition)

I drove significant operational efficiencies for AKLTG by seamlessly integrating critical tools. This reduced manual overhead, improved data flow across their systems, and enabled them to scale their operations more cost-effectively while enhancing their service offering.

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Compi

2021
Founder

While the project was scrapped, the development provided crucial insights into product-market fit. The partnership model I pursued with coaching centers demonstrated a clear potential for significant B2B revenue generation by offering a valuable, branded service to their student base.

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Tefia

2021
Founder

Though scrapped, this project highlighted the complexities of two-sided marketplaces. The initial development focused on optimizing user acquisition for both teachers and students, which, had it launched, would have directly contributed to transactional revenue streams and market penetration.

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Quadzio

2025
Fractional CTO & Product Lead

The engagement earned a 5-star review and was described as "the best hire we've made at Quadzio." Product velocity improved measurably, the engineering team operated with more clarity, and the startup was able to move fast without sacrificing quality.

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CrackParty

2026
Founder

CrackParty is live in early release with a small initial user base, which is where the interesting product questions actually surface. The ingestion pipeline turned the content bottleneck — the thing that quietly kills most exam-prep products — into a tractable problem. It carries forward what Compi taught me in 2021 about why gamified exam prep is hard to retain, with a format that no longer depends on filling a lobby before anyone can play.

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